BIO
Hi, I’m Elias, a sound designer from New Jersey.
I have over 3 years of experience in sound design & audio implementation for games. I specialize in tonal, synth-driven design, and with a strong programming background I love building robust systems for incredibly adaptive game audio.
Currently, I am working on the upcoming action-adventure title, Insignia by Uppon Hill.
I am also the creator of the popular open source chiptune and sound design software, WaveTracker.
When I'm not working, I enjoy cooking, making music, and watching movies.